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Scott Ashton's avatar

Nucleus is my favorite. But they’re all so beautiful!

Nucleus reminds me a lot of VFX I see in games, like a swirling ball that casters throw.

Is this fragment shader approach appropriate though for use in games or is a particle emitter approach probably better? I know it would be unconventional for sure, but I do wonder if it would work!

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Philpax's avatar

Love these :)

Would it be possible to add twi.gl links to the shaders in this article, so we can see them rendered without compression?

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