7 Comments
User's avatar
Christian Helgeson's avatar

I created a version of your shader on my website demonstrating WGSL shaders.

https://wgsl-shader-depot.vercel.app/samples/complexCRT

Stann.co's avatar

the source code would be nice in gm. There's many parts where you introduce a variable that isn't explained anywhere.

like what is res (i assume you were referring to u_resolution)

and texture() maybe it's the custom function example you wrote in a different article?

Trying to understand and follow but it's a bit hard to keep track. Still thanks for writing this

Xor's avatar

GM version is here:

https://github.com/XorDev/GM_CRT

I'll add a link in the articles

LGKefir's avatar

Why does background image moving? How to remove that?

Xor's avatar

Go to the room. Click the background layer and set the x speed to 0

LGKefir's avatar

Thank you very much!