Hi folks,Today's topic is "texture interpolation" which determines how textures look when scaled. The two most common forms of texture filtering are nearest and linear. Tutorial Difficulty: IntermediateLet's take a closer look:
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GM Shaders Mini: Interpolation
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Hi folks,Today's topic is "texture interpolation" which determines how textures look when scaled. The two most common forms of texture filtering are nearest and linear. Tutorial Difficulty: IntermediateLet's take a closer look: