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I noticed very obvious interference patterns, but it seems that the wavelength of light is not reflected in the algorithm. Why is this?

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Jan 9Edited

The lack of consistent radiance is due to spatial parallax aliasing--something I am addressing in the next post.

This isn't a physics implementation, so a focus on things like multibounce, materials and wavelengths aren't a part, but can be implemented. The goal of these articles is to familiarize people with the core concept of RC and that's mostly it.

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This is very cool! Looking forward to part 2

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Its coming! The optimizations are going to provide a lot to RC, but they're also slightly complicated to implement--easy to explain.

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Part 2 coming on Friday/Saturday 7/12-13/2024.

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