GM Shaders

GM Shaders

Home
Categories
Archive
About

Procedural

Turbulence
Approximating fluid dynamics and flames efficiently with shaders
Mar 17 • 
Xor
15

Share this post

GM Shaders
GM Shaders
Turbulence
Copy link
Facebook
Email
Notes
More
3
Noise 3
Simplex noise, tillable noise and performance optimization
Jan 13, 2024 • 
Xor
10

Share this post

GM Shaders
GM Shaders
Noise 3
Copy link
Facebook
Email
Notes
More
Noise 2
Hi folks,Last week we went over 3 common noise algorithms. Today we will continue where we left off and show 3 more! Worley, Voronoi, and fractal…
Nov 11, 2022 • 
Xor
2

Share this post

GM Shaders
GM Shaders
Noise 2
Copy link
Facebook
Email
Notes
More
2
Noise
Hello people,Today we're going to go over some common noise functions. These are useful all kinds of effects, like smoke, water, fire, clouds, terrain…
Nov 4, 2022 • 
Xor
3

Share this post

GM Shaders
GM Shaders
Noise
Copy link
Facebook
Email
Notes
More
2
© 2025 Xor
Privacy ∙ Terms ∙ Collection notice
Start writingGet the app
Substack is the home for great culture

Share

Copy link
Facebook
Email
Notes
More