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Mini: Design Choices
The guidelines I use to visually improve my shader art
May 19
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Mini: Design Choices
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Common Shader Mistakes
Avoiding the most common problems in graphics programming
Apr 26
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Common Shader Mistakes
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Combining Shaders
How and when to combine shaders into a single shader pass.
Apr 19
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Combining Shaders
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Reading Math Papers
An overview of mathematics for programmers
Apr 10
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Reading Math Papers
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Gamma
How computers handle lighting
Jan 24
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Gamma
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Anti-Aliasing
How to filter your shaders
Jan 11
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Anti-Aliasing
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Vis Dev
Doctoring programmer art up with visual design techniques
Sep 1, 2024
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Vis Dev
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Vertex Shaders
An introduction to vertex shaders: when and how to use them
Jun 9, 2024
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Vertex Shaders
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Blur Philosophy 2
Further improving blur shaders with interpolation, downscaling and more
Mar 2, 2024
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Blur Philosophy 2
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Blur Philosophy
How to write a better blur shader
Feb 17, 2024
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Blur Philosophy
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WebGPU
The new web standard for accelerated graphics and compute
Feb 10, 2024
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WebGPU
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Mipmaps
How to downsample textures for quality and performance
Jan 20, 2024
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Mipmaps
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